How to Use Flutter to Create Beautiful UI Designs
Flutter has been creating waves in the mobile app development world for quite some time now. And, it's not surprising, considering how flexible and powerful it is. With the Flutter framework, developers can create beautiful and engaging UI designs that run smoothly on both Android and iOS. But, how exactly do you use Flutter to design stunning user interfaces?
Getting Started with Flutter
Firstly, you need to have the Flutter framework installed on your system. If you're yet to do that, head to the Flutter website and follow the instructions for installation on your platform. Next, we can start by creating a new Flutter project. Open your preferred IDE, create a new Flutter project, and that's it! You're ready to start creating beautiful UI designs with Flutter.
Flutter has a fantastic widget library that developers can use to create high-quality designs with ease. Widgets are the building blocks of your Flutter UI.
Understanding Widgets
Widgets are components that you can use to design the user interface of your app. These components can be a button, a text field, or even an entire screen. Flutter has two types of widgets: stateless and stateful. Stateless widgets are those that don't change over time, while stateful widgets are those that can change according to user interactions or other events.
You can use these widgets to create reusable UI components that can be used throughout your app. For instance, if you want to create a custom button that you will use multiple times throughout the app, you can create a new widget for it. Then, you can reuse that button widget in all the places where you need a button. This makes your code more maintainable, reusable, and easy to update.
Designing Beautiful UI Layouts with Flutter
Flutter provides two main layout widgets that you can use to create the UI layout of your app, i.e., Row and Column. A Row widget arranges its child elements in a horizontal line, while a Column widget arranges them in a vertical line. Using these two widgets, you can create complex UI layouts that look stunning.
Designing with Rows
To create a Row
, you need to place the widgets that you want to arrange in a horizontal line inside the Row
widget. You can also define how the children widgets inside the Row
should be arranged. There are many ways to do this, and we'll go through a few here:
mainAxisAlignment:
- This parameter defines how the children should be aligned along the main axis of theRow
, which, in this case, is horizontal. The options available formainAxisAlignment
arestart
,end
,center
,spaceBetween
, andspaceAround
.crossAxisAlignment:
- This parameter defines how the children should be aligned perpendicular to the main axis of theRow
, which in this case, is vertical. The options available forcrossAxisAlignment
arestart
,end
,center
,stretch
, andbaseline
.
return Row(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text(
'Hello, ',
style: TextStyle(fontSize: 32),
),
Text(
'Flutter',
style: TextStyle(fontSize: 32, fontWeight: FontWeight.bold),
),
],
);
This example defines a Row
widget, which aligns the children Text
widgets to the center of the main and cross-axis respectively. The two children widgets inside the Row
widget will be aligned horizontally, with the first Text
widget printed first followed by a space and finally the second Text
widget. The first and second Text
widgets have different font styles.
Designing with Columns
To create a Column
, you need to place the widgets that you want to arrange in a vertical line inside the Column
widget. You can also define how the children widgets inside the Column
should be arranged. There are many ways to do this, and we'll go through a few here:
mainAxisAlignment:
- This parameter defines how the children should be aligned along the main axis of theColumn
, which, in this case, is vertical. The options available formainAxisAlignment
arestart
,end
,center
,spaceBetween
, andspaceAround
.crossAxisAlignment:
- This parameter defines how the children should be aligned perpendicular to the main axis of theColumn
, which in this case, is horizontal. The options available forcrossAxisAlignment
arestart
,end
,center
,stretch
, andbaseline
.
return Column(
mainAxisAlignment: MainAxisAlignment.center,
crossAxisAlignment: CrossAxisAlignment.center,
children: [
Text(
'Welcome to',
style: TextStyle(fontSize: 32),
),
Text(
'FlutterMobile',
style: TextStyle(fontSize: 32, fontWeight: FontWeight.bold),
),
],
);
This example defines a Column
widget, which aligns the children Text
widgets to the center of the main and cross-axis respectively. The two children widgets inside the Column
widget will be aligned vertically, with the first Text
widget printed first followed by another Text
widget.
Adding Styling to Your Flutter UI
Now that we've seen how you can arrange various widgets using Rows and Columns, we can move to add styling to our Flutter UI. There are numerous ways that you can add styling to your UI. Flutter provides a flexible Textstyle
class that you can use to customize the look of any text inside your app. You can modify the text color, background color, font size, font weight, and many more.
Adding Fonts to Flutter
If you want to use custom fonts in your Flutter project, you can easily do so. First step is to downloading your font file type and pasting it in your project's assets/fonts
directory. pubspec.yaml
will need to reflect this change as shown below:
flutter:
assets:
- assets/fonts/
To use the font,
- Declare the font family
- Use it in your
TextStyle()
TextStyle(
fontFamily: 'Lato',
fontSize: 24.0,
);
Using Theme and Colors
Flutter also provides a widget called Theme
that you can use to customize the colors of your UI elements. The Theme
widget lets you change the default colors for the primary, accent, and background colors of your app, and you can also define custom color schemes.
Here's an example:
Theme(
data: ThemeData(
primaryColor: Colors.deepPurple[400],
accentColor: Colors.white,
),
In this example, the app's primary color is set to deep purple 400, which is a darker shade of purple. The accent color is set to white, which provides a nice contrast against the primary color.
Adding Images and Icons to Your Flutter UI
When designing mobile apps, you'll often need to incorporate images and icons into your UI design. Flutter makes it easy to add images and icons to your app. Flutter provides an Image widget that you can use to load and display images from your device's local storage or a web server.
Image.asset(
'assets/images/image1.png',
width: 100,
height: 100,
),
It's also possible to use Apple and Android icons. Flutter provides utility methods for creating platform-specific icons that match the aesthetics of a given operating system.
Icon(
Icons.android,
color: Colors.green,
size: 70.0,
),
Icon(
Icons.apple_rounded,
color: Colors.black,
size: 70.0,
),
In this example, we created two Icon widgets to depict the Android and Apple operating systems.
Animations in Flutter
Mobile apps can all benefit from visually beautiful animations that make them intuitive and appealing to end-users. Flutter allows animations to be incorporated easily in UI development with the Animation controller class.
class _CustomWidgetState extends State<CustomWidget> with SingleTickerProviderStateMixin {
AnimationController _animationController;
Animation<double> _animation;
@override
void initState() {
super.initState();
_animationController = AnimationController(
vsync: this,
duration: Duration(milliseconds: 2000));
_animation = Tween<double>(begin: 0.0, end: 1.0).animate(
CurvedAnimation(parent: _animationController, curve: Curves.linear));
_animationController.forward();
}
}
Animating the background color of a widget
class AnimatedBackground extends StatelessWidget {
AnimatedBackground({Key? key}) : super(key: key);
final ColorTween _backgroundColorTween = ColorTween(begin: Colors.blue, end: Colors.yellow);
@override
Widget build(BuildContext context) {
return AnimatedBuilder(
animation: _backgroundColorTween,
builder: (BuildContext context, Widget? child) => Container(
color: _backgroundColorTween.evaluate(
AlwaysStoppedAnimation<double>(1),
),
),
);
}
}
Different tween types that can be used,
Tween
: Used to specify the start and end values of an animation.ColorTween
: Used to specify the start and end colors to be interpolated during an animation.CurveTween
: Used to specify the animation curve.
In this section, we’ve just skimmed the surface of animations in Flutter, but hopefully, it is enough to get you started.
Conclusion
In this article, we've covered the basics of designing UI with Flutter. We've gone through some critical widgets such as Rows, Columns, and Images. We've also covered how to add styling and animation to your Flutter app. It's important to note that the sky is the limit when it comes to designing with Flutter. You can create beautiful, responsive, and engaging UI designs with this framework. With the available documentation and wealth of resources available, learning Flutter has never been more accessible.
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